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Introduction to Autodesk Maya 2025 Tools

Aimed at first time users, this tutorial covers the absolute basics of Autodesk Maya 2025 Tools, from subdividions to mesh cleanup.

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13
Episodes
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2 hr 24 mins
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Level 1

Creating a Missile using the Mid Poly Workflow

Learn about the core techniques of the mid poly workflow by creating a game-ready, sci-fi missile. We'll apply decals, tileable materials and animations, and present the final product in Unreal.

5
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5
Episodes
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2 hr 47 mins
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Level 3

Creating Materials For Unreal Engine Using Substance Designer

This tutorial series explores the integration of Substance Designer materials into Unreal Engine by creating shaders with a focus on industry-standard practices.

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6
Episodes
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3 hr 3 mins
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Level 2

Advanced Texturing for Realistic Props

Discover advanced texturing techniques for realistic props, utilising tools such as stencils and anchor points to add precise details like rust or varnish.

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6
Episodes
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2 hr 49 mins
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Level 3

Stylized Pictish Goblin

Learn about the five distinct parts of the character creation pipeline as I guide you through the process of making a stylized goblin.

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6
Episodes
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2 hr 30 mins
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Level 3

Introduction to Autodesk Maya 2025 UI

Aimed at first time users, this tutorial covers the absolute basics of Autodesk Maya 2025 User Interface, from the home screen to the game exporter.

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12
Episodes
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1 hr 53 mins
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Level 1