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Creating a Missile using the Mid Poly Workflow
Learn about the core techniques of the mid poly workflow by creating a game-ready, sci-fi missile. We'll apply decals, tileable materials and animations, and present the final product in Unreal.
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Introduction to Autodesk Maya 2025 Tools
Aimed at first time users, this tutorial covers the absolute basics of Autodesk Maya 2025 Tools, from subdividions to mesh cleanup.

Creating a Missile using the Mid Poly Workflow
Learn about the core techniques of the mid poly workflow by creating a game-ready, sci-fi missile. We'll apply decals, tileable materials and animations, and present the final product in Unreal.

Creating Materials For Unreal Engine Using Substance Designer
This tutorial series explores the integration of Substance Designer materials into Unreal Engine by creating shaders with a focus on industry-standard practices.

Advanced Texturing for Realistic Props
Discover advanced texturing techniques for realistic props, utilising tools such as stencils and anchor points to add precise details like rust or varnish.